AI Insights · Timothy · December 2023
Top 5 Basketball Games on Android in Lebanon Q4 2023
Explore the performance of the top 5 basketball games on Android in Lebanon during Q4 2023, including download, revenue, and active user trends.
During the fourth quarter of 2023, the top 5 basketball games on the Android platform in Lebanon showed varied performance in terms of downloads, revenue, and active users. Here is a detailed look at each application's metrics:
Basketball Stars: Multiplayer from Miniclip.com experienced a notable revenue increase, peaking at $25 in the week of November 27. Weekly downloads saw fluctuations, reaching a high of 2.3K in early October and stabilizing around 790 by the end of December. Active users also showed variability, starting at 3.3K in late September and ending at a similar level of around 3.1K by the end of the quarter.
Mini Basketball, another title from Miniclip.com, had modest revenue, with the highest weekly revenue being $11 in mid-November. Weekly downloads fluctuated, peaking at 257 in early December and then slightly dropping to 145 by the end of the month. Active users showed some growth, starting at 286 and reaching a peak of 442 in early December before settling at 297 by the end of the quarter.
NBA 2K Mobile Basketball Game from 2K, Inc. saw a peak revenue of $12 during the week of December 25. The game’s downloads increased significantly towards the end of the quarter, with the highest weekly downloads at 322 in mid-December. Active users also rose, peaking at 952 in early October and ending at 923 by the end of December.
NBA LIVE Mobile Basketball by ELECTRONIC ARTS recorded a revenue peak of $2 in the last week of December. Weekly downloads showed a steady increase, reaching a high of 1.2K in the final week of December. Active users grew consistently, starting at 5.5K in late September and ending at 6.2K by the end of December.
Basketball Arena: Online Game from Masomo Gaming had very minimal revenue, with the highest being $1 in late October. The game’s downloads fluctuated, peaking at 375 in mid-December and then slightly declining to 308 by the end of the month. Active users saw some growth, starting at 947 in late September and reaching 1.3K by mid-December before settling at 1.3K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.